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KATARINA PAYNE
3D ARTIST

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Resume

Katarina Payne is a Junior 3D Artist with a foundation built on precision, technical discipline, and a passion for game-ready asset creation. She holds a diploma in Video Game Design and Animation from Toronto Film School, and brings a distinctive perspective to 3D modelling shaped by her earlier training in CNC Programming and Precision Machining at George Brown College — a background that instilled an exceptional eye for hard-surface detail and dimensional accuracy.

Katarina has applied these skills in a hands-on game development environment through Crypt Inc., a student-led project where she served as both Art Producer and Concept Lead, guiding the visual direction of the game while contributing polished, production-ready assets. Prior to transitioning into the games industry, she honed her precision craft as a CNC Machinist at KPT Precision from 2021 to 2022.

She is actively seeking a studio role where she can bring her hard-surface skills and continue growing alongside an experienced team.

Education 

2024-2026

Toronto Film School, Video Game Design and Animation

2019-2021

George Brown College, CNC Programming and Precision Machining

Experience

2025-Present

Art Producer and 3D Modeller, Crypt Inc.

2022-Present

Store Manager, High Tide Inc.

2021-2022

KPT Precision, CNC Machinist

© 2026 by Katarina Payne. Powered and secured by Wix

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